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E.G.O Gifts

Relics found in the Mirror Descent. Gifts work for the whole team, for the rest of the run.

Tier ◆

Hearth Coal
Searing
Heads hit: inflict 1 Searing.
Cracked Monocle
Crack
Heads hit: inflict 1 Crack.
Drowned Hymnal
Sink
Heads hit: inflict 1 Sink.
Rusty Hook
Gash
Heads hit: inflict 1 Gash.
Ledger Stub
Ledger
On hit: inflict 1 Ledger.
Brass Lens
Focus
Turn Start: every ally gains 1 Focus.
Spare Wick
Heal
Turn End: the most hurt ally heals 6 HP.
Hymn Sheet
SP
Turn Start: all allies heal 3 SP.
Lucky Coin
Power
Every skill: +1 Base Power.
Old Ticket
SP
Clash Win: heal 4 SP.
Encore Ticket
Reuse
Combat Start: every ally gains 2 Reuse Potency and 1 Count.
Frayed Rope
Bind
Heads hit: inflict 1 Bind next turn.
Chipped Teacup
Frail
Critical hit: inflict 1 Frail next turn.
Static Jar
Spark
Turn Start: every ally gains 1 Spark.
Iron Knuckles
Might
Combat Start: every ally gains 1 Might.
Tin Whistle
SP
Clash Lose: heal 3 SP.
Bandage Roll
Heal
On Kill: heal 10 HP.
Pocket Watch
Haste
Turn Start: the slowest ally gains 2 Haste next turn.

Tier ◆◆

Ember Locket
Searing
Scorch skills: +2 Power if the target has 3+ Searing.
Tide Bell
Sink
Mire skills: inflict 2 Sink on hit.
Steel-Toe Boots
Haste
Combat Start: every ally gains 2 Haste.
Pot of Soup
Heal
Turn Start: all allies heal 3 HP.
Signed Receipt
Ledger
On hit: if the target has 10+ Ledger, call it due (1 damage per stack).
Whetted Edge
Slash
Slash skills: +1 Coin Power.
Drill Bit
Pierce
Pierce skills: +1 Coin Power.
Lead Weight
Blunt
Blunt skills: +1 Coin Power.
Curtain Rope
Reuse
On Reuse: heal 2 SP and 3 HP.
Stage Bell
Reuse
Clash Win: gain 3 Reuse Potency and 1 Count.
Bitter Draught
Gall
Gall skills: inflict 1 Feeble next turn on hit.
Glutton's Spoon
Glut
Glut skills: heal 3 HP on hit.
Gold Leaf
Gilt
Gilt skills: +1 Coin Power.
Thorned Rosary
Ache
Ache skills: inflict 2 Gash on hit.
Laudanum Vial
Drowse
Drowse skills: inflict 1 Bind next turn on heads hit.
Split Anvil
Crack
Heads hit: inflict 2 Crack.

Tier ◆◆◆

Gilded Tooth
Heal
On Kill: all allies heal 8 HP.
Mirror Shard
Power
Every skill: +2 Base Power. Clash Win: heal 3 SP.
Bouquet of Encores
Reuse
On Use: gain 2 Reuse Potency and 1 Count.
Funeral Lantern
Searing
Heads hit: inflict 2 Searing and 2 Sink.
The Second Bell
Power
Every skill: +1 Base Power and +1 Coin Power.
Warden's Ember
Heal
Turn Start: all allies heal 5 HP and 3 SP.